Aion: The Tower Of Eternity
A short preview of Aion: The Tower of Eternity - not much more than a small taste of what’s to come in the game. If you want to get an even deeper glimpse into Aion, then our first-class Aion Guides are meant for you. Whether Aion Class Guides or Crafting Guides: You can catch a glimpse of the game from a pro-gamer’s point of view here!
Graphics with heart, individualized characters
Aion could become the greatest stroke of genius from the Korean Software forge, NCsoft. Already a big hit on the Asian-Oriental market, Aion has everything a successful MMORPG needs. Highly individual characters that are malleable, without the typical, restrictive "Race" choice; a breath-taking game world, in which PvP and PvM battles get mixed into a type of PvPvM, free for all, an unprecedented battle system with furious aerial battles. Three main points have already been made with that small description alone. What does, however, seem to look like a typical, but graphically enormous pumped-up "Asia-Grinder", (the "CryEngine" from "Far-Cry" and their successors makes itself impressively noticeable) emerges as a Fantasy-World worked thoroughly with heart, down to the last detail, which may - who knows - overthrow World of Warcraft as the MMORPG overlord.
Journey to the Core of the Earth - With angelic wings
Though the background story is simpler than its great role model, the groundwork for it emerges as an idea more wicked than what a gamer normally expects from previous MMORPGs. Two opposing nations, an ancient enmity, an archaic war, gods, half-gods, a divided world, and between that the "Abyss" (the denizens of which are an ultimately evil Dragon race)... all of this should be enough to attract the hardiest gamers. What happens when you mix all of that with adventure literature from the begin of the 20th century? Starting from the 10th level, your character grows wings; level for level you ascend further towards heaven - and suddenly there it is: the "Abyss", which isn't a simple crevice in the ground - but a rip that divides heaven itself. Jules Verne's "A Journey to the Center of the Earth" sends its regards, when the world of Atreia turns out to be a hollow sphere, split down the middle. The two broken halves are as irreconcilably at each other’s throats as the game's two races: the noble and arrogant Elyos in the paradise lower half and the valiant, steel-hearted Asmodians in the cool, dark upper half.
Solid classes, Stigma, and Divine Power
Concerning the classes, Aion doesn't offer anything revolutionary, but much solid material, with which a gamer can immediately relate to. You can choose between four schools of classes: the Warriors, Scouts, Mages, and Priests. Specialize and chisel your character to perfection: the Warrior can become a vicious Gladiator or a valiant Templar. The Scout can become a lonesome Ranger or a malicious Assassin. The Mage can become a mighty Sorcerer or an elemental summoning Spiritmaster. Finally, the Priest can become an indispensable Cleric or a versatile Chanter. Thanks to the "Stigma system", you can, however, break down your skill tree to a certain extent and get some of the skills of other classes. In every gaming session you gather Divine Power, which you can share with your allies. (Which you MUST share actually, since you lose it all when you leave the game) This is useful for powerful spells and for the creation of special items.
The right mix
The Aion designed as a symbiosis of "Asian-Grinder" and questy western MMOGs is perhaps just the right mix that friends of the genre have been waiting for. A unique world, raging battles with innumerable strategic finesses and highest demands on the "individualizability" of the characters and items, all contribute to greater gaming pleasure. Of course, RandyRun will be the first to accompany you through Atreia. Whether you run out of Aion-Gold (called Kinah), or reliable power leveling is needed, high quality accounts are desired, or you need an item leveled: No work. Just fun. With RandyRun.